How much agi for dodge




















They are primary attributes that influence secondary characteristics Defense, Attack Power, etc. WoW Classic Stats Explained WoW Classic Stats Explained and how they affect your character, this is important to be aware of so you have a better idea of what stats you should stack with your class.

Armor Penetration — Avoids a flat amount of the enemy Armor. Attack Speed — determines how frequently your characters will auto-attack. Hit Chance — Reduces your chance to miss attacks. You will also gain the following stats:. Spell Power — Increases how much Damage you do with your Spells.

Unsure how to post? Check out our handy guide! Simply browse for your screenshot using the form below. Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen. Please review our Screenshot Guidelines before submitting! Simply type the URL of the video in the form below. It maintains a WoW addon called the Wowhead Looter , which collects data as you play the game! It uploads the collected data to Wowhead in order to keep the database up-to-date!

Quick Facts. Table of Contents. Flee rate : The dodge rating. It has a limit of for non-3rd classes and for 3rd classes. Hit Points or Health Points. It is how much life points the character has or the amount of damage the character can sustain before dying. Spell Points , Spell Power or even Mana. It is how much mental points the character has for performing skills. The following are values which, while not directly visible in the Status Window, are directly measurable and can have just as big an impact on gameplay.

Attack Range is the maximum distance an attack or skill can be made from the player. For most weapons, the attack range is 3 cells. However, If the player attempts to attack while outside of Melee range, the client will move to 1 cell away. Bows get a base range of 5 cells and some special weapons have longer range Such as the Long Mace. Additionally, all skills have an Attack Range too. Player has defense skill before gear 7.

For any player, 2. Defense skill is floored 9. For any player, 1 defense skill yields 0. Need to clarify this. A druid with access to everything in this list might trade this bit of excess avoidance for the gains it otherwise provides.

Since this item and [Leggings of the Immortal Beast] can both swap a [Delicate Crimson Spinel] to a [Shifting Shadowsong Amethyst] for a 4 agi socket bonus, getting the necessary 2 blues at a cost of only 2 agi, and 2 spinels anywhere can be swapped to [Glinting Pyrestone]s at a cost of 10 agi even if there is no bonus available, activating the meta-gem costs at most 12 agi total. With [Insidious Bands], one yellow can be gained at a cost of only 3 agi, lowering the total cost to So an engineer can net 73 agi on helm 3 better , or 71 1 better if using [Ravager's Wrist-Wraps].

Additive buffs: 1.



0コメント

  • 1000 / 1000