Donnel is a typical village boy "from the sticks" and is unaccustomed to life outside of his village. Though he was hesitant to ever enter battle, Donnel musters enough courage to stand up for himself and eventually join Chrom's army. His speech is vastly different compared to the rest of the army, speaking with a southern-farmer accent, saying phrases such as "git 'r done!
In his support with Nowi , it is revealed Donnel's father was an avid rock collector until he was killed, making him carry his father's favourite stone ever since, with his supports with Lissa , revealing that his dream is to travel the world looking for the secrets to his father's stone. Donnel is well versed in survival and practical skills including animal trapping, fishing, and cooking, as shown in his supports with Panne and both Robins , with his supports with Kellam even saying he grows food for the army as well.
Many people in the army note of his incredible aptitude in learning due to his eagerness to improve himself and find his true potential, with perhaps the most extreme example being when he completely memorizes a legal tome, lent to him by Maribelle , which even she herself hasn't fully done so yet.
Donnel has two Male-only classes: Villager and Fighter. If he marries someone who produces a daughter, then his daughter will inherit the following classes instead. Donnel is horrible when you first get him. But if you stick with him you can end up with an extremely powerful unit for a good chunk of the game. The best way one could describe him as a unit is this you could put the growth of everyone else on a graph and while for about the first 8 maps on the game he may seem useless.
However if you stick with Donnel towards midgame you got a very powerful unit only rivaled by Second Generation units for the most part. However, one issue to Donnel though his personal caps are lower than most of the cast however by that point game's mostly done with but this is an issue on the harder difficulties. Ultimately the choice of if Donnel's worth using or not is up to the player if they want to put the effort into making an extremely powerful unit or would rather not deal with a liability that may seem rather weak compared to the Second Generation.
Donnel's reclassing options are Mercenary and Fighter , both of which are a step above his Villager days. It is also worth mentioning that Donnel will be reverted back to E rank in whatever class he reclasses into, forcing you to use Bronze Weapons or expend Arms Scrolls on him to allow him access to stronger weaponry.
After grabbing Underdog, it is highly recommended to go straight to Mercenary , since his immediate acquisition of Armsthrift combined with his high Luck makes him extremely good at extending the lifespan of rarer weapons. The class also balances out Donnel's stats with good speed, skill, and strength and good defense. In addition to the stat compliments, the Mercenary class will offer Donnel the Patience skill, which will increase his Hit and Avoid during the enemy turn.
His Hero promotion from this class yields Sol , allowing him to heal himself during battle, and with his fairly high Skill, Sol should activate often. Hero is Donnel's most well-balanced class in terms of stats, abilities, and weapons and is recommended as his end class.
Reclassing into Bow Knight will offer Donnel access to Bowbreaker , a useful skill to complement Counter from the Warrior class, which will not activate against ranged attacks from weapons such as bows. Guess it can't hurt to try. I sure hope I don't get in the way! Gosh, that would be just awful See here for more details on the reclassing system. Fighter Mercenary. This character analysis section may not be accurate to every player's experience.
Wiki tools Special pages Page values. Page tools. Userpage tools. Warning: This wiki contains spoilers. Awakening Heroes. Fight and get stronger, he says Recruitment: Paralogue 1 , automatically from turn 1 Leaves at the end of the chapter if failed to gain a level.
Inventory Skills Bronze Lance Vulnerary. Weapon Levels. Bow Knight. Tier: Advanced. Resistance Emblem: [Support] If your defending unit is destroyed, at the end of this battle, you may deploy this card instead of placing it in your Retreat Area. Cancel X. Topic Archived Page 1 of 2 Last. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts.
User Info: StaticPenguin. User Info: Kantonoso. Merc gets Armsthrift. Donnel has good luck. Armsthrift stops your weapons from breaking based on Luck x2. You can give him your best weapons with no concerns once he breaks 50 luck via pair ups ; their durability will never drop.
Not changing this sig until FF7 fans admit the game isn't perfect and I am not a troll for disliking it. Current Tally: 4. Always Merc. Armsthrift too stronk. He's a decent father because he passes down Galeforce to female children, but he's not very good otherwise. Knight said:. Llamanama said:. Ah ok that makes sense! Thanks for the help guys, I'm used to the GBA ones, and I didn't even get far in those, so this game had a lot of new things for me to learn!
You're welcome! This is my first Fire Emblem game, how are the others? I could download an emulator if they're really good. PersonSP said:. I felt that normal on those games was harder than on Awakening, but not by much. Still though its fun to go through the other games to get a feel of the story of the whole series, and to see who these characters were that are referenced in Awakening, like Marth I think others are referenced, but I'm not sure.
If you liked this game, then you should definitely try out the other games!
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