How do skills work in world of tanks




















It depends on the tank and your play style. Repairs is always a good first skill for the entire crew. Sixth sense is just about a must on every tank to know when your spotted. Camo is good for scouts or TD's trying to stay hidden. Decide on your play style, what tank the skills are being used on. Hope that helps and good luck. Well, First of all skills and perks are passive ability, you don't have to press a certain key to activate it.

Not entirely the right way to go, you need 6th sense ASAP it is one of the most single most important skills in the game. Then on the second line of skills you would train the final repair for the commander. Also, if a player is planning on keeping a tank long term, and is willing to be at an initial disadvantage to get a reward in the tank later on if they dont want to reskill the crew and waste gold there is an option to go full brothers in arms for the first skill, and then 6th sense for the commander, and other skills would be repair if it was on a hvy tank as an example.

Ofcourse there is always an option to simply retrain a skill crew to include brothers in arms, which is a lot less painfull but costs gold in order not to lose exp. The other skills are pretty easy to work out, rep camo crew based skills etc.

It's not that I don't have ANY idea. I calculated the following:. Option 2: I use my Tiger II crew will near full repairs, sixth sense, safe stowage etc. I then weigh the options. I also save , credits by only purchasing the new crew at tier 6 with no need for retraining them. What they said. Either by playing or paying Gold.

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The World of Tanks wiki describes it in detail: "It is important to recognize two facts about the amount of XP required to increase Training Level. Improve this answer. Luke Z 1 1 gold badge 5 5 silver badges 10 10 bronze badges. Universal perks and skills are available for all crew members; individual—for certain qualifications.

In cases where a tanker performs several functions in a vehicle, he can train all perks and skills available for each one. Accelerates repairs to damaged modules. Effective skill level is averaged across the entire crew. Reduces vehicle visibility. This skill is cumulative with the effects of camouflage for the corresponding map types , the Camouflage Net and Low Noise Exhaust System equipment, as well as the Natural Cover directive. Enhances firefighting abilities.

This skill is cumulative with the effect of the Experienced Firefighters directive. Improves major qualifications and all skills for the entire crew. Provides additional experience to all crew members except the Commander. Indicates an enemy SPG shot. Allows for determining when and from which direction an enemy SPG fired a shell. Activated at the moment of the shot. Increases maximum view range. This skill is more effective if observation devices are damaged, or when combined with the Situational Awareness skill, the Coated Optics, Experimental Optics, Binocular Telescope, and Bounty Optics equipment and the Optical Calibration directive.

Enables the Commander to master every qualification and replace knocked-out crew members. Only major qualifications can be substituted. The replacement effect diminishes with each crew member knocked out. Enables the Commander to identify critically damaged modules on targeted vehicles within the view range. Is effective both in indirect and direct fire modes.

Enables the Commander to identify whether the vehicle has been spotted by the enemy. This perk is cumulative with the effect of the Increased Focus directive. Decreases ramming damage to your vehicle and increases ramming damage to an enemy vehicle. The skill is effective only while your vehicle is in motion. The skill is ineffective when two allied vehicles collide. Reduces ground resistance when driving on soft and moderately soft terrain. Lower ground resistance increases vehicle maneuverability and acceleration.

The skill is cumulative with the effects of the Additional Grousers equipment. Improves accuracy when firing on the move. The skill is not effective if the vehicle is stationary or turning on the spot.

This skill is cumulative with the effects of the Vertical Stabilizer and Improved Rotation Mechanism equipment, as well as the Gearbox Intricacy and Stabilizer Greasing directives. Reduces the chance of engine fire by preventing gas or oil leakage in the engine compartment.

This perk is cumulative with the effects of the Modified Configuration equipment and the Automatic Fire Extinguisher consumable. Increases vehicle traverse speed. Makes targeted enemy vehicles visible for two more seconds.



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